Some even more build-specific augments would be the explosive replicator, hacking stun and the defence scrambler. It doesn't cost that much. etc. I'll try to keep it brief since I don't like to read overly long guides myself. If you can get a Drone Recovery Arm, your offenses and defenses will get significantly better. Regarding the scrap augment, the other guy has it backwards. Sector 4 is. If you have ridiculous luck and get a Drone Recovery Arm and a Hull Repair drone, it's pretty much a "push me to win" button. Engi ships can get 4 drones pretty easily. g. Upgrade medbay to save your own crew and have higher chances of saving/getting new crew through events. Hacking-1 can typically delay weapons by 8 seconds: 4 seconds of "reverse charge", followed by 4 seconds of getting back what charge was lost. If I get one free I keep it of. There are so many problems they mitigate. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Don’t get too happy though, as it’s still a long charge-up that leaves you open to many volleys before it can fire. a drone part -- depending on which one you get, you may lose a little scrap, break even, or gain a little scrap Not even worth participating IMO, unless you are on the lookout for a certain drone and wanna roll the dice. You can also find/purchase hull repair drones which will heal 3 to 5 points of hull, every time you deploy it. Free repair : You need a Hull Repair Drone and a Drone Recovery Arm. Nebhead. This function can be 'toggled' before a fight or anytime by clicking a button on the top left of the screen ( ) at any moment. * Drone Recovery Arm - Throwing six or eight power of Combat Drones is funny with that laser spam. Drone Advantages: + Power can be toggled, especially quickly powering up a Def I to shoot missiles and then re-routing power to engines. I also like drone recovery arm, scrap recovery arm, long distance scanners and weapon pre-igniter, but I almost never have enough scrap for the pre-igniter. Would be things like the reconstructive teleport, backup DNA bank, zoltan shield bypass, drone recovery arm. FTL is as it stands pretty well balanced in my opinion (with a few exceptions). please answer soonInteresting hacking drone trick. If you're good at saving them, here are some upgrades to look out for: I prefer mark 2. Anti-Drone Drones do a heck of a job protecting from enemy drones, for only. Works on the flagship phase 2, too. ?What is this nonsense with Drone recovery arm, not recovering Hacking. c tier. Drone Recovery Arm: Dependant on how often you are using your drones. ) Sold the Shield+ drone now, won't be using drone parts on that again; anti-drone is worth keeping. - 1 drone part (so you can deploy the Repair Drone) The repair drone is supposed to be destroyed once it's applied 3-5 repair actions. It marginally increases the probability you'll shoot down an incoming missile. If you have a Drone Recovery Arm and jump away BEFORE it disappears though, you actually can get the drone part back. Oh, I disagree. If you're already using drones, it can add up, but if you don't have any drone systems then it's a good way to make use of excess drones. 2: hack their hacking room. using hacking+ 3 non-crew drones during a fight will quickly drain your drone part supply. Great start, should be able to win this. . Anti-Drone Drones do a heck of a job protecting from enemy drones, for only one power. Does Drone Recovery Arm Work on Hull Repair Drones? : r/ftlgame 2 comments Best Add a Comment chewbacca77 • 6 yr. You also get less scrap on average in them IIRC. You receive a message, "We've been hit hard by the war. There are a few ways to get past defense drones. A Drone Recovery Arm is very handy. You can use the dual lasers and drone or hacking through the first 2 sectors fairly reliably. Look for a Drone Recovery Arm. It will help you deploy hacking + recoverable drones. ) If you have a hull repair drone, you can get 2 points of free repair every fight by jumping away in the middle of the hull repair animation (the recovery arm saves it if you jump before the hull repair vanishes, and it always repairs a minimum of 3 points before vanishing). i was wondering if it recovers the hacking drone from the hacking bay. But I feel that with AE the OPness of it diminished a bit. It is not recovered (along with Hacking and Ion Intruder) with a Drone Recovery Arm. Defence Drone 2 can also be good as a way of mitigating damage earlier in the game. I generally think the offensive drones are near worthless, though. Hacking Stun - 4. I let the hacking drone through first time before deploying defense drones. Drones are sold at better price and unless they are necessary for your survival it better to sell them. FIXED BUGS. No, that would be pre-igniter, hacking and flak 2 x2 + glaive x2. From sector one, you have to take into account that you'll have to be fighting that guy, and consider how your choices in weapons and augments are helping you with it. One frustrating thing is the small amount of room for using drones - with only 3 drone slots, I either have to severely gimp my attacking power for the sake of anti boarding. official ftl: multiverse development news - read comments r/ftlgame • [MOD] I made a graphical enhancement mod that swaps the map icon with a custom icon depending on which ship you are playing by using a hyperspace script!please answer soonplease answer soonnvr 16 voies poe 32 voies total 12mp 4 sata alarm i/o:16/4 - francofa eurodisDamage drone control. Does not recover Boarding Drones, Ion Intruders, or hacking drones. Nearly always an instant buy if it's available. Add a Comment. However, damage from. High evasion (that means engine upgrades) and really fast weapons can also be effective. In no particular order: 1. Add a Comment. A combat drone maybe shoots 2 instead of 4 times, beam drone maybe 2 instead of 3. With Hacking (which you should have in every run), the Hull Repair Drone itself, and probably another drone (since you have drone system) drone parts are pretty short. If you're using the stealth ship that comes with the more efficient 2-power version then yeah power that sucker up all the time but good luck against any form of combat drone or ion weapon. But when I just tried it the other day that didn't seem to be the case and the hull repair drone was consumed even when I had the recovery arm. 12! Zoltan Shield. Drones perform tasks such as attacking enemy ships and crew, defending your ship and crew, and repairing your ship. AP and Repair can heal in the Drone Controll room though. I just found an exploit that allows free repairs. Hacking the Weapon Control is a very good defensive choice. Magnetic arm (I do not use it because it feels wrong to use it) and repair arm are broken. Bombs and missiles are also helpfulAs long as you find a way to conserve drone parts, either by recovery arm or damaging weapon, your offense will be good until sector 5. 0 coins. 7 Reverse Ion Field - 7. Cloaking Advantages: + Provides guaranteed miss of enemy weapon of your choice + Massively reduces the danger of Flagship's power surges + Can be used to stop enemy boarders from returning and healing + Negates an enemy Ion Blast II + Negates enemy cloaking, especially if they charge all their weapons and fire them all at once +. FTL hard mode: how to reach the flagship and kick its ass. The DRA replenishes the drone part since the drone didn't actually expire. That pesky…Hello ! i am a ship captain and , i'm wondering , what is th best loadout for PURE BRUTE FORCE ? ( drone , weapons , systems . I wasnt that impressed with either of them , i think hacking is better if you can spare the drones. - Repair Drone. Drone can be shot down in transit but can only be removed if destroyed by the hacking system being hacked (so you can't move it either, choose wisely). An important piece of advice that's missing in the answers is that FTL is a game that you have to be playing for the final boss. The guy in the triple laser room gets left alone, for reasons I shall explain below. 3: Code clean-up and. Drone recovery arms gives blue options, wut?? There's a few events that involve scraping asteriod. In short, my normal FTL strategy has worked pretty well against the Hard/Advanced flagship. If drone parts are at all an issue, I would say defense drone 2. Intuitively I'd expect to either select the drones, or the drone bay, to issue the a recall order. The combo you just described is ridiculously expensive, involves several random items and requires a ton of weapon power. So, what you can do is attach your Hacking Drone to the enemy weapons, and wait until the laser fires, then engage the Hacking. Actually already having something like a Hull Repair drone or a DD II in storage makes it a lot more likely I go for the system at a store. If you rely on Hacking, Defense Drones just shut you down. You would be tempted to think the earlier in the game you get it the better. FTL Navigation: 3 -> 1 Drone Recovery Arm: 2 -> 1 Explosive Replicator: 3 -> 1 FTL Recharge Booster: 2 -> 1 Hacking Stun: 3 -> 4 Lifeform Scanner: 3 -> 2 Drone power: Anti-Ship Fire Drone: 3 -> 2 Drone prices: Anti-Drone: 35 -> 30 Anti-Personnel: 35 -> 30 Anti-Ship Fire Drone: 50 -> 40A drone Recovery Arm is particularly useful early-on Later, this ship usually relies on its hacking and massive drone army to destroy the enemy ship. Rocking L2 cloning and have a Stun B and Ion Stunner, only L1 weaps. please answer soonThe Drone Recovery arm is almost always one of my 3 ship augments. This is a quick guide to beating the flagship on hard mode in FTL. The player controls the crew of a lone spaceship affiliated with The Federation, which is currently on the losing end of a massive rebellion. 1. Drone recovery arm does work as long as you don't destroy the enemy ship. It will help you deploy hacking + recoverable drones. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. (But this. Internal offensive Drones can be shot down by weapons fire like external Drones when they're on their way in. Drones hit by an ion shot are stunned for 5 seconds for each ion damage. The Swallow – Kestrel C – A good ship, not much to say. But if offence is sub-par against the Flagship, Hull Repair Drone could single-handedly save the game. etc. . Drone parts can be recovered from some external drone types after they have been deployed and weren't destroyed - with the Drone Recovery Arm augment. They either need to be cheaper (1 power) or recharge faster to have any real use. 3 [Economizing] Drone Reactor Booster - 8. To have Hull Repair, AND have Drone Recovery Arm, AND somehow be low on drone parts. This is especially powerful with a clone bay. The mkII seems to get easily confused/overwhelmed during intense combat. It works reliably even when shops are. Mantis B is just not even close to Lanius B early, even if it can snowball into insane setups later on. For me, all it does is just a nice chunk of scrap to be sold on drone ships. Also makes phase 3 dropship way easier. I get Teleporter early and do a boarding heavy strategy. You could use a drone recovery arm or just be mindful about the number of parts you have left, saving them for the flagship or when you really need it. Scrap recovery arm Drone recovery arm -> Drone control Defense/Hull repair drone Reverse ion field Least common purchases Any weapon. That might seem overpowered, but consider this: the Drone Recovery Arm recovers drone parts 100% of the time (except Boarding Drones I believe), which basically allows you to deploy them with absolute impunity and. Reduces need to buy droneparts at stores, as intended. 4: Removed redundant images. This means that even if you have a Drone Recovery Arm, the Mark II is desirable; if it weren't for the slots consideration, the Drone Recovery Arm would mean a pair of Mark Is would be generally superior (Less vulnerable to Drone Control taking damage, slightly better average fire rate, less impacted by a Drone being shot down),. You can also find/purchase hull repair drones which will heal 3 to 5 points of hull, every time you deploy it. What are you even talking about. As OP already has drone systems, lest it be really necessary, he can give it a try. What's worse is that beams, drones, ions, or pretty much any hazard completely negate the shield drone. Hello ! i am a ship captain and , i'm wondering , what is th best loadout for PURE BRUTE FORCE ? ( drone , weapons , systems . Even though Defense Drones misses sometimes, their odds of hitting a missile are far better than your odds of evading a missile uncloaked. This trick similarly has also quite steep cost of going into battle not fully repaired, with hull drone equipped and negligible benefits because of what FDru said: Drone Recovery Arm means you'll have a surplus of drone parts anyway. by FatRatKnight Updated to v1. fandom. A ship with 4 Engines, 3 Shields, and 1 Cloaking is about as effective at preventing most damage as one with 6 Engines, 4 Shields, and a Defense 1 drone, if the cloak is used optimally. This means you can pretty much guarantee that. If I am using Hacking every battle, I will need to be worrying about my drone part supply all the time. origamiscienceguy • 2 yr. But this time it. For me it's the damned drone recovery arm. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Just last night I completed the game using the Engi cruiser, type B, using that tactic. ago. FTL Navigation: 3 -> 1 Drone Recovery Arm: 2 -> 1 Explosive Replicator: 3 -> 1 FTL Recharge Booster: 2 -> 1 Hacking Stun: 3 -> 4 Lifeform Scanner: 3 -> 2 Drone power: Anti-Ship Fire Drone: 3 -> 2 Drone prices: Anti-Drone: 35 -> 30 Anti-Personnel: 35 -> 30 Anti-Ship Fire Drone: 50 -> 40A drone Recovery Arm is particularly useful early-on Later, this ship usually relies on its hacking and massive drone army to destroy the enemy ship. 4. Notable mentions, although not due to being in a specific combo: Weapons Preigniter is amazing, I've only had it once it was a dream, but at the start of a game I'm always looking for the three I mentioned first and the FTL scanner thing which says what's up with nearby nodes. Some believe I did 80 in a row but don't consider it a. - the Teleporter system and Hacking system have been given a rarity of 0 to avoid finding them in stores; - the augments Drone Recovery Arm, Hacking Stun and Reconstructive Teleport have been given a rarity of 0 to avoid finding them in stores and/or receiving them as rewards; - the Engines system has a level cap of 5;i was wondering if it recovers the hacking drone from the hacking bay. There are lots of great combos for the drone system. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. * Stealth Weapons - Ions and other fast-charge weapons love this. Plus, if you have the DRA(Drone Recovery Arm), it doesn't chew through drone parts that much. Can also occur at an exit beacon. First of all, you may have a pretty bad first sector where nothing happens and thus no loot, I would restart but it´s up to you. I generally think the offensive drones are near worthless, though. And for that matter, does having a drone recovery arm help? My…My new favorite augment is probably Reconstructive Teleport. Using two drone parts per fight is not sustainable, but can be still be very good for the Flagship or just any scary fight. After Batman was flying around the galaxy in his Engi Class A "Batbox" I now respect the power of 3 anti ship drones going at once. It takes a bit of practice, but it's incredibly useful. Due to the Defense Scrambler, Anti-Combat drones should not be a problem, and the drones destroy Zoltan shields pretty easily. I also like drone recovery arm, scrap recovery arm, long distance scanners and weapon pre-igniter, but I almost never have enough scrap for the pre-igniter. - changed the custom store: the last page will show vanilla and modded drones on the top and just modded drones on the bottom, while the augments section will never show stuff not useful such as Weapon Pre-Igniter and Drone Recovery Arm. You will need to visit a store, which may be marked on your sector map, if you are close enough to one. What is this nonsense with Drone recovery arm, not recovering Hacking. FTL: Faster Than Light. Cloaking is good, and is particularly good against the boss, but is not a must-take. Mr_Degroot • 9 yr. if you have a Drone Recovery Arm, you can get 2 repair points for free: Fire up the drone, let it repair twice, and then jump away, and it'll get collected instead of used up. Only drones I buy in non-modded FTL are the hull repair drone, the shield drone, or the defense drone mark 2. Always try to get hacking, and always use the hacking drone on the FS’ shield room. Then the trick is to time the flagship's cloak. Getting two weapons that knock down Shields and following up with a beam is good. It can neutralize an enemy hack or enemy mind control, prevent the enemy ship from firing weapons, support a boarding party by hacking the medbay, and provides blue options. I prefer defense drone mark 1. Zaloguj się Sklep Strona główna Kolejka odkryć Lista życzeń Sklep punktów Aktualności StatystykiBusiness, Economics, and Finance. Regardless, you're highly unlikely to have Drone Recovery Arm along with it. E. The ship's weapons are fully charged and ready to fire after an FTL jump. ?FTL: Faster Than Light. The Defense Scrambler is much more expensive at arond 80 scrap, but allows for free Hacking and missile use, which, naturally, pairs really well if the ship that. Specifically, I tested the bug with the following drones: Combat 1 (works) Hull repair drone (does not work) Boarding drone (does not work) I know this is not recoverable, but had one to test. =( . Delays hacking mind control and boarding, what more could you want. You have to be able to handle shield regen to do damage. If the ship comes with drone control, the defense drone is an alright temporary solution, but I'd still pick up cloak and then migrate to other drones, either combat if I can find a drone recovery arm, or system repair drone, anti-personnel if I get one for free. (Although if you have the recovery arm it is also fun). The first fight dropped an Adv FTL Navigation augment and the second a Drone Recovery Arm, both better to just sell. . It's not as good as hacking, but I'll take anything to keep me alive. But it's definitely a lot harder. Multiple combat drones can work, but rarely, because you need the drones and Drone Recovery Arm. A ship with a Crew Teleporter also has some wiggle room to reduce focus on Weapons, and same for Hacking, but only so far in both cases;. No easier than running an engi ship. No, boarding and ion intruder aren't recovered also. Try to hit up the shops and look for a drone recovery arm. 2) Increase power to the engines to boost your dodge rating - works with enemy lasers too. If you win a battle by clearing out the enemy crew, then you do recover the drone part. What is this nonsense with Drone recovery arm, not recovering Hacking. Drone Recovery Arm, Repair Arm, Scrap Recovery Arm. Make use of the "special" tradersIf you have the drone slots and a drone recovery arm, or are near the end of the game and have lots of drone parts, defense drone 1. There are so many problems they mitigate. Cloak is definitely much more powerful, I highly recommend getting it on most ships. * Zoltan Shield Bypass - Oh, wow. etc. CryptoGetting dc + defense drone + hull drone + the drone parts is both harder to get, more expensive, and generally worse than cloaking. #5 eeKay Apr 4, 2014 @ 7:21pm No, boarding and ion intruder aren't recovered also. . Most augments in general aren't worth buying. Rock Plating - With the Flagship fight being more of a DPS race now, having ~18% more effective HP can actually be pretty relevant. 1. though did buy the Scrap Recovery Arm just because I could. i was wondering if it recovers the hacking drone from the hacking bay. You're probably thinking of discussions about the hacking drone depowering trick, where there's some disagreement over whether the hacking drone is invincible or just close to it. "The biggest drawback is the reliance on drone parts. It is still quite reliable for missiles and much better for the flagship. I'd only run two if I had a drone recovery arm, no other drones, and enough power to. Would much rather have hacking drones have a chance to miss like any other projectile. Engi get both defence drones and the anti-drone, so to get four drones they would need level 7 or 8 in drones. You can try to time the hacking drone by distracting the defense drone with targets, such as swarm missiles, flak, etc, even a boarding drone. Originally posted by Maine Cheldan: Hull repair drone requires a Drone system, two reactor bars, and as you said, a big stack of drone parts. Then just let the drone do the work, if you can get your hands on drone recovery. You're right. In my opinion, having two defense 1 drones active is more effective in nearly every scenario. You don't buy it for combat drones or for hacking. FTL Event Creator (make this unique) Single Occurence. Did you get to a sector with 2 shield enemies without finding hacking or a low energy weapon -> get wrecked. Cheats. If it hacks shields or weapons, maybe drone control, hack the hacking system (chance to destroy the probe) or jump away. Simply ftl-jump before the last repair is done. 4) Hacking. You have to get 500 scrap just to get the 50 back you paid for it. Did you intentionally quit at the start, or was that a bug?The repair arm is not helpful in my opinion. Was this just for kicks?Re: Boarding drone lost with drone recovery arm installed. Engi A: Drone-recovery Arm. The drone recovery arm gives you a drone part back for every still deployed drone after each jump (Not counting drones within the ship). origamiscienceguy • 2 yr. Instead of rushing, it is. Two boarding drones against auto ships. #7. Topped off to 20HP and refrained from scrap recovery arm & beam drone at end of sector. 18 votes, 12 comments. This guide assumes that you know how to play FTL and know the basics and can beat the game on easy or normal, but are struggling. And like my previous game, the rebel flagship used hacked and fu**ed me up ! The previous game it hacked my weapons system. 3: have a high enough level oxygen that you can refill faster than the hack can drain. Add a Comment. Two boarding drones against auto ships. Also, random unrelated thing. When the Drone Control system is bought at a store, it always comes with 2 slots and 2 system levels. The ships with max 10 power in shields are also the ones that can get abnormally high shields in earlier sectors -- like 2 shields in sector 2. . If you have a hull repair drone, you can get 2 points of free repair every fight by jumping away in the middle of the hull repair animation (the recovery arm saves it if you jump. Targets a single system, locking its doors and granting the ability to temporarily disable or disrupt it. @Happiness Officer while I agree with you that the Glaive Beam is unwieldy, you can get past defense drones with just a. FTL: Faster Than Light PC . If you're already using drones, it can add up, but if you don't have any drone systems then it's a good way to make use of excess drones. If I get one free I keep it of. If you're doing a heavy drone build, get Drone Recovery Arm. Launches a hacking drone that attaches to the enemy ship. Keep in mind that even if you don't use a lot of drones while going through sectors 1-7, good ion plus a drone or two can get over vulcan-level DPS without the spinup time, plus take out a weapon. You have to get 500 scrap just to get the 50 back you paid for it. Anti-drone is straight-up crap. Saving 0. The Recovery Arm is retrieving Drone Parts, not a complete drone. Having a hack there is awesome. TIL you don't want to try deliver the drone parts. You have to get 500 scrap just to get the 50 back you paid for it. . You can use a bomb or deal weapon damage to temporarily disable. It is the Hacking Module or Drone Control Module that construct a new Drone each time from a schematic. Having 3 just means you would need 1500 scrap to get back the 150 you paid for them. But 50 scrap is worth much more early in the game that later. Defense Drones also shoot down Boarding Drones and Hacking Drones. i was wondering if it recovers the hacking drone from the hacking bay. Scrap Recovery is something I tend to pick up when I see it, just because it pays for itself. After Batman was flying around the galaxy in his Engi Class A "Batbox" I now respect the power of 3 anti ship drones going at once. So, what you can do is attach your Hacking Drone to the enemy weapons, and wait until the laser fires, then engage the Hacking. In particular, most of the ship unlocks. Then the beam laser. Honorable mention to drone recovery arm and long range scanner. And offensive drones are also very helpful for ships with zoltan shields or the final boss. If the ship comes with drone control, the defense drone is an alright temporary solution, but I'd still pick up cloak and then migrate to other drones, either combat if I can find a drone recovery arm, or system repair drone, anti-personnel if I get one for free. Report spam using the handy Report Button Mod. So I outline that quandary in the Kestrel guide (as I noticed it was a recurring theme in my shopping list). 3) Cloaking when the enemy fires missiles or lasers also guarantees pretty much an evasion. The Torus – Engi A – Great starting weapon + drone. The objective is to deliver important information to the remains of the Federation fleet in a distant sector. * Drone Recovery Arm - Throwing six or eight power of Combat Drones is funny with that laser spam. Provides a blue option after destroying any Loot Transport event (gives medium amount of ) Been wondering about that. No matter what, 1 enemy locked in a room with 4 mantises will die horribly. Business, Economics, and Finance. You get the drone back, but I suppose it would only be infinite hull if you also had infinite jumps. When you smash the ship or jump away the Boarding Drone is destroyed. CryptoDrone offense builds are still strong, but they also still require the most pieces to fall into place compared to nearly any other kind of build so they are pretty high RNG - it's easier to get hacking and a good beam then it is to get a bunch of drone schematics and a drone recovery arm. Additional comment actions. I could of sworn that they recovered them if the ship isn't blown up. being able to do things such as fixing the hacking exploit, rearrange crew members in the crew list, add hidden augments to ships, show all of the beacon connection lines at once, etc. There are a few ways to get past defense drones. What kind of proof is needed is another discussion, there it is more of a split. I just won a game yesterday with the Engi A where I ended up with 2 combat drones and 2 flak 1 on auto shoot and annihilated the Flagship on Hard AE. Source : wiki. What's worse is that beams, drones, ions, or pretty much any hazard completely negate the shield drone. ago. The simplest is to get the Defense Scrambler which disables all enemy defense drones. It's often not worth the scrap until later in the game. 1 Answer. of course, you might get a drone recovery arm, but you can never count on it, and drone parts are very expensive, meaning that you will spend scrap on drone parts that could be used for upgrades. My new favorite augment is probably Reconstructive Teleport. CryptoThere are some people strongly against pausing hack drones (without ever complaining about pausing other drones). Since technically hacking uses a 'drone part', but it's not referred to as a drone. However. When the Drone Control system is bought at a store, it always comes with 2 slots and 2 system levels. Some examples: Sometimes it can also include drones: These icons represent equipment. * Stealth Weapons - Ions and other fast-charge weapons love this. Building heavily around offensive drones is also usually not a great strategy, especially without a Drone Recovery Arm. All you have to do is 1) hack life support, 2) shoot life support out as the hack ends, 3) mind control the enemy repairman just before they finish repairing 1 bar of the life support system. Each deployment costs one drone part. At least with the Engi ship you'll run across the Drone Recovery Arm every few sectors, and I don't think there's a more OP setup than hacking and 3 beam drones going simultaneously. Does drone recovery arm work with boarding drones? Drone Recovery Arm Does not recover Boarding Drones, Ion Intruders, or hacking drones. Chancing an asteroid field and taking 2 damage, because risk means reward. Automated reloader. Even though Defense Drones misses sometimes, their odds of hitting a missile are far better than your odds of evading a missile uncloaked. . Get a Defense Drone I to minimize missile damage. ftlgame) submitted 3 years ago * by Denske203. I'm in a Torus with the standard ion blast 2 and combat drone 1. You can use it between battles or even during battle if you can spare a mere 2 power, and they work quickly. - Drones don't appear to be selectable - Drone bay doesn't appear to be selectable. The Drone Control system powers drones, which act automatically and cannot be controlled directly. It's unlikely but possible to lose potential scrap from accumulating drops without a chance to sell them Generally drones need to be micromanaged to get the most out of them -- meaning that you switch their power on and off a lot. The fact that you can send a hacking drone and depower it after the defense drone shoots at it to force it to miss and then re-enable it to get through defensive drones is an exploit. ?Apart from that if you want to do an attack drone run you have two choices: Either go for shield piercing drones, which do smaller dps but can pierce shields, or go for beam drones which do higher dps but can't pierce shields. External and boarding drones are lost when jumping to a new system and have to be redeployed at each new location or encounter, though a Drone Recovery Arm lets you. FTL Rules Of Thumb. You can use the dual lasers and drone or hacking through the first 2 sectors fairly reliably. However, I use the other augments I mentioned on a pretty regular basis. Maybe you've wished you've had a fast forward button while waiting for your rock man to walk to o2 and back, or for your mantis to repair your mantis B ship, or for your level 1 clone bay to finish cloning all 5 of your crew. Other random events when traveling. This list I put together as a passion project for anyone looking to get a better grasp on how strong any given item is in a general sense. Compared to Crystal B this ship can also defeat automated drones with it's starting setup. Crew drones were always kinda useless - their slow. Log In to add custom notes to this or any other game. System Repair Drone; Hull Repair Drone; Defensive drones. What are you even talking about. You're right. But no, the arm wont recover it. FTL Navigation - 3. Command: AUG id. . Hacking, cloaking, drone control with defence drone are the most common defences. Defense Drone I; Defense Drone II; Anti-Combat Drone;. Teleporter is. Requires an empty beacon and three drone parts. You can buy level 2 shields for 50 scrap. Hacking Stun. Drone Mods. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Also, hacking drones get shot down by pretty much everything. Only recovers your deployed external drones: combat drones - after the ship fight, defense drones - after initiating the FTL Jump. Scrap Recovery Arm - Going to pay for itself if you get it by Sector 4, though the opportunity cost of losing that 50 scrap in the present is very relevant on Hard. (Though there are about half a dozen other minor bugs. I never buy scrap recovery. Struggling with only 3 weapon slots & currently have only 1 combat drone that doesn't do much. 2) let it perform 2 repair actions 3) Jump away. it's a pretty rare scenario. FTL: Faster Than Light; The augment you always want, but rarely find. Hull Repair is quite a rare (and expensive) drone. So OK, i never saw the hack in action before. It's too much downside for too little upside. It includes one. Because the shot is aimed ahead of your drone, it will miss. Having 3 just means you would need 1500 scrap to get back the 150 you paid for them. A Combat Drone 2 is fast enough to take down multiple layers of shields, and with two of them you're taking down just about anything pretty quickly. Looks like an easy way to run out of drones. The engi med-bot dispersal is free scrap you can use to buy weapons or the Drone Recovery Arm which is very good for this ship. v 4. . The Drone Recovery arm is almost always one of my 3 ship augments. Once you have the arm, your goal should be to add a 2nd attack drone. The Defense Scrambler is much more expensive at arond 80 scrap, but allows for free Hacking and missile use, which, naturally, pairs really well if the ship that. Drone recovery arm. This is a 2-power drone which, when deployed, heals 3-5 points of hull damage. Requires drone part to launch. But no, the arm wont recover it. ?Firstly, (on easy and normal) I teleport into the room with the triple missile launcher, kill the guy manning it then smash it up.